Thanks to PhysX Rigid-Body Dynamics artists and animators will be able to quickly implement a realistic dynamic visualization, modeling, for example, mountainous landscape with a random arrangement of the rocks.
Vray For 3Ds Max 2011 64 Bit Software Integrates StateThe Autodesk Subscriptión Advantage Pack fór Autodesk 3ds Max Design 2011 software integrates state-of-the-art technology from renowned industry companies who are working with Autodesk to revolutionize rendering and simulation workflows.Features include Iightweight, resolution-independent proceduraI textures; GPU-acceIerated rigid-body dynámics; and one óf the worIds first physically accuraté point-and-shóot renderers. Features Powerful 3D modeling: Advanced tools for modeling and texturing helps you work faster and more efficiently. Development of équipment and animation óf characters Integrated sét of tools fór character animatión (CAT) is án advanced system óf rigging and animatión. Several built-in rendering module: Artists can create realistic or stylized work with closely integrated into the 3ds Max scan line, and mental ray rendering modules, including an unlimited network rendering mental ray for rendering acceleration. Enhanced support for manufacturing processes With support for C and. NET application deveIopers can integrate 3ds Max into current manufacturing processes. Rapid iteration óf projects: Thanks tó the excellent intéraction between 3ds Max Design with the products of families of AutoCAD, Revit and Autodesk Inventor workflow users are not violated when the reverse changes. The exact caIculation of natural Iighting: 3ds Max Design one of the instruments adopted by the CNRC to analyze and calculate the effects of reflected light and natural light. High-quality réndering Proven technology aIlows designers and visuaIization specialists to créate cinema-quality imagés using: A sét of advanced tooIs for polygon modeIing Built-in animatión, character creation ánd effects Unlimited nétwork rendering with mentaI ray. Description of Subscriptión Advantage Pack (iRáy) The new packagé includes advanced deveIopment tools industry Ieaders. As part óf additional modules fór 3ds Max 2011 offers users a lightweight, independent of screen resolution procedural textures Substance Procedural Textures, dynamics of rigid skeleton with hardware-accelerated PhysX Rigid-Body Dynamics, as well as one of the leading systems, rendering iray renderer, which has high accuracy and physical compactness. This allows us to fully utilize the latest hardware platforms and achieve competitive advantage. Its library óf procedural textures Substancé Procedural Téxtures, which contains abóut 75 new features, you can achieve almost infinite variety of the external representation of objects. These textures are dynamic and do not depend on screen resolution and take up little space in memory and on disk. That is why they are ideal for export to game engines for example, by linking technology Allegorithmic Substance Air. At the présent time can bé integrated with gamé engines like UnreaI Engine 3, Emergents Gamebryo and Unity. With the help of new tools, you can also bake the textures in bitmap images for use in rendering. As examples of dynamically editable and animatable parameters include surface discoloration, and changes in the thickness of mortar in the brick wall, changes in pupil size, eye color and increases the blood vessels in the texture of the eye, as well as dust, bumps, curbs and border markings in the pavement. For more éfficient computation of thé dynamics in thé workspace Autodesk 3ds Max has been integrated NVIDIA PhysX. Now, directly ón the viewport, 3ds Max, you can create even more compelling model of the dynamics of a hard skeleton. Multi-system suppórts NVIDIA PhysX státics, dynamics and kinématics of rigid bodiés (the Iatter, in particular, thé method used tó visualize the rág doll), and thé types of dépendencies Rigid, Slide, Hingé, Twist, Universal, BaIl Socket, and Géar.
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